(As Requested by SD to make this request)
I would like to see ES be able to retrieve string properties, instead of just numerical properties.
Properties in mind of use:
- CBasePlayer.mszLastPlaceName
- CMaterialModifyControl.mszMaterialName
- CMaterialModifyControl.mszMaterialVar
- CMaterialModifyControl.mszMaterialVarValue
- CTeam.m_szTeamname
Hope this becomes a better priority :D
I would like to see ES be able to retrieve string properties, instead of just numerical properties.
Properties in mind of use:
- CBasePlayer.mszLastPlaceName
- CMaterialModifyControl.mszMaterialName
- CMaterialModifyControl.mszMaterialVar
- CMaterialModifyControl.mszMaterialVarValue
- CTeam.m_szTeamname
Hope this becomes a better priority :D
As you might notice, the underscores aren't shown in those properties.
Saul posted on 2009-05-02 14:18:55
undead, I'm sure I've suggested this prior to this feature request numerous times to Mattie directly, or in the private beta forums.
Mattie, rightfully, has been very busy as of late and feature requests, as minor as this, have been pushed as far down as possible on his "Todo" list. I'm sure as soon as Mattie gets the time to do this, he will, but in the meantime we can just wait patiently.
Mattie, rightfully, has been very busy as of late and feature requests, as minor as this, have been pushed as far down as possible on his "Todo" list. I'm sure as soon as Mattie gets the time to do this, he will, but in the meantime we can just wait patiently.
SuperDave posted on 2009-05-02 22:07:44
I think the idea is to give a value to how interested in this idea the community is. Having previously suggested it doesn't forbid us from starting a feature request so Mattie can prioritize with the community's interests. Am I missing the point somewhere?
largousagi posted on 2009-12-09 11:17:05
I would second this, especially if the CMaterialModifyControl.mszMaterialName is the texture on the model, if it is then when a player spawns you could store his texture, tie a command to change it to a clear texture, and get the cool stealth effects seen in other source mods.




SuperDave posted on 2009-04-15 13:56:06